It’s a lot of fun, I highly recommend it. Be aware that the CPU requirements are fairly intensive, I actually purchased it without checking, and as a result was unable to play wiothout upgrading my computer.
If you’ve got the PC specs, it runs like a dream and looks beautiful. The gameplay get s a bit grindy after a while, but hunting everything once is a worthy enough goal to keep you going for a long time.
Highly recommend trying co-op with a friend. OH and if your friend is on a iOS device tell him to watch this youtube clip: gta 6 ios
This game is the best Grand Theft Auto I’ve played. If you are a fan… You should get it. I have had Zero connection issues (preordered) and My friend and I have always been able to get into games together. Ive done all the quest and now I am just grinding for the gear and decorations I want while waiting for new content. Took me about 60 hrs to beat the game game and 100 hours to complete all quest (I ran a bunch of different quests which added to the time but I am not complaining about it).
GTA 6 a unique game franchise, and this is the first time its coming to international PC port. Recommend it just because no other game can pull off the charm this franchise has. Thats all.
In addition to acquiring resources through scavenging, whether that involves searching homes or looting people you’ve killed, you can also craft more than enough means to give you a fighting chance.
Immediately after spawning, you can easily craft a backpack to allow you more carrying space at the expense of the clothes you’re wearing. All you need to do is look at the ground and search for large rocks, checking tab for ease, and use two large rocks to craft a stone knife.
Make sure you PICK UP the stone knife, as crafted items are typically placed on the ground instead of directly into your inventory. Next, find a large bush that can be cut to create branches and do so, then shred your prison jumpsuit, leaving only 3 full rags, and cutting any excess into rag strips.
Now you can craft a backpack. Congrats. Along with that you can craft wooden spears from the spare branches from the bush you cut that you can holster on yourself. Now you have a means of carrying valuables as well as a means of fending off hostiles or even hunting.
Even with simply wooden spears at your disposal, you can hunt a boar or deer without too much difficulty and secure yourself a means of creating higher tier backpacks, weapons, as well as aquire food. All of this can be done before you even set foot in a town and will put you in a significantly better spot than anyone sprinting off to the nearest blip on the map grid.
As far as games go, the developers have been extremely punctual on fixing critical balance issues or bugs and communicate well with the Shadow of the Tomb Raider subreddit which I recommend you take a look at, if you want tips on getting started in Shadow of the Tomb Raider or simply want to voice your opinion in a less toxic forum.
If you don’t like DayZ or Rust or the idea of losing gear you’ve worked for at a moment’s notice, this isn’t a game for you. However, if you’re a longtime DayZ fan who has been hoping for a game that might go somewhere, I feel several patches and a roadmap with plenty more features planned is clear indication the developers genuinely care about their project.
Take any reviews claiming the game is too difficult with a grain of salt, all it takes is a bit of logical thinking and at worst, a brief peek at a guide or video to have a prosper understanding of surviving in Shadow of the Tomb Raider.
Let me preface this review by saying I love this game, it has huge potential and it’s an improvement on Fortnite which is an achievement in of itself, but unfortunately it’s currently rife with problems that need fixing as they break the game.
I’ll happily give a thumbs up as soon as these things are fixed:
When I started playing the game, it looked really fun. The thing with this type of game is that failing is part of the flow. You notice you have created a bottleneck somewhere, you fix it. For this type of game to be good, the issue has to be created by you, and should be able to be fixed by you. A few missions in the game I started to notice that people randomly started to get stuck, blocking queues for essential rooms. Furthermore, fracture wards seem to be fundamentally broken and despite having a surplus of staff assigned to them, patients will not be handled, thus creating a queue and having a perpetual group of low/no health patients in it. You cannot get around these issues, which makes some of the objectives in the missions a chore. As the game keeps piling up more types of rooms, the issue gets worse. If you need those rare skins check this video out on youtube:
Debt Bugged: It seems to be that somtimes if you enter Red, even just a little, at the end of the month instead of the game taking into account income and expenses, it ONLY uses expenses to calculate what your money total is, leading into impossible to get out of downward spirals where instead of losing the for example 20k difference after income you instead lose the entire 90k of expenses with income not used in the calculation at all]
GP Offices bugged; Patients don’t seem to interact with the offices properly, the queues seem to get longer, so you build more and the queues keep growing.
Wards bugged: Stuck patients, nurses don’t do anything 75% of the time, instead just walking around whilst the patients wait, hotfix didn’t seem to fix this.
Fortnite is fantastic. If you can be patient and wait for Epic Games to iron out their network issues and you play with a controller, I can easily recommend this game. After playing on Xbox and Playstation, the PC version is definitely the best version.
My biggest complaint is the PC community’s skill level. Y’all need to look up some videos or read some forums and git gud. Now if you want to play with other players cross platform simply watch this youtube video: how to crossplay fortnite
Feed me with your hate-filled comments. I love you all.
– Deep crafting and loot system
– Very nice visuals and world
– The world feels very alive (You’ll see monsters fighting each other, other players joining your quest to help you, NPCs have interesting convo and stuff to do)
– Combat system is average. Locking, healing, looting and running feels unsmooth and can be annoying. Eg. You have to stop carrying your weapon each time you loot something/ heal
– A lot of disconnects and unable to find session
– Its not fun to play this game alone. It ll feel like a crazy grind
Great game. Trash online play.
I dont know what the is up with it but its hard to play with friends and you get random errors which force you to play offline. Don’t know why you can’t start offline by default anyway. Long unskippable cutscenes are also trash. You can’t join your friends quest until they have watched the cutscenes, and even after waiting you need to pray that it will actually allow you to join
A master peice of a game. Lovingly crafted and cared for by a dev who loves the community, as is evident in the continuned work long after the games release, all for free. Such practice is unheard of now days. ConcernedApe, you should be commened on your skill as a designer and for the devotion to this work of art you have lovingly made. This royale bomber skin is just amazing, and the rarest skin in the game right now. Oh and did I mention you can actually get it for free? royale bomber free
When I first heard of this game I fell in love with it. It reminded me so much of my favorite gaming franchise Harvest Moon. Fortnite has so much to do it always keeps me coming back for more. The world itself is enchanting, warm and very well thought out. Each of the villagers is charming and endearing in their own way. They each have their own unique backstory and there is so much to discover about them. The farming and fishing aspect of the game is fun and challenging at the same time. I love discovering new things. The one thing I love about SDV is the fact that same-sex marriage is incorporated into the game. The game itself is magical and I am so glad to have found it. I’m looking forward to other games like Kynseed and Witchbrook but Fortnite will ALWAYS be my go to game for a relaxing time. And with the addition of Multiplayer the game has reached a milestone that Harvest Moon never acheived, farming with friends all at the same time. So here is a huge heartfelt THANK YOU to Chucklefish and CONCERNEDAPE for this masterpiece. You have made millions of fans around the world with one game and deserve ALL the credit. SO…with that….THANK YOU!!
Although I haven’t been able to enjoy the full graphical quality of this game due to my own low-spec machine, I have still managed to sink over 100 hours into it, both in co-op and in singleplayer. My time with the writing and characters is very enjoyable due to the wit on display, and with the origin tags having their own dialogue options, it’s a different experience each time. If your undecided whether to buy stw fortnite, watch this video: save the world code
My only gripe is that the custom characters don’t feel as incorporated into the story as the origin characters, though this is unsurprising as I think it’d probably be hard to include a custom character that was completely intertwined with all the other hundreds of plot threads in the game.
Wonderful game that has obviously been made with passion.
The combat. despite fear of it being turn-based, is fluid. Available downtime is spent meaningfully considering the options available to you. I never felt that a fight had become a grinding experience as they’re either carried along through the variety of approach or dialogue.
Frequently I find myself coining this “if a DnD campaign was made into a game,” with full intention as a compliment. For any who have enjoyed a session of DnD, this game’s vibrant VAs (have to love the Narrator) and world building are incredible. I’d recommend this to anyone, especially those who could snag a few friends to play this with.
Awesome story which allows muiltiple playthroughs.
Great characters and voice acting. Narrator can get kinda creepy at a few select times in the game.
Gameplay is complex, engaging and challanging.
Game has mod support which is always welcome.
Fun with friends, and solo.
Easy to play, hard to master. I played ~150 hours on Mario Tennis Aces and then switched to controller. Progression of skill takes a long time but you can get really good at the game. Its really satisfying to pull of aerials and wall/ceiling shots (i havent quite gotten to the latter).
I’ll probly put in atleast 500 more hours before i slow down on playing this game, just make sure you keep things light and fun and make friends in the community. Get to know people slightly better then you and get good, climb the ladder and be one of the best players in the world.
I have spent countless hours in this game. I came in very innocently as I wanted to play it with friends. I was very doubtfull I would enjoy it as it mainly features cars and soccer, both things I have zero interest in. But I enjoyed it, as it is a very good game to play mindlessly with friends (although might create tensions if you care at all for the outcome of a match). Oh did i forget to mention, you can actually get it for free key code if you watch this youtube video:
All my friends stopped playing this game. But I was hooked. Oh boy, hooked indeed. The deal is that it is great a simulating an actual sport. As you play the game, you gain better control at moving your car, aiming the ball, hitting the ball and all that jazz. It is very gratyfing seeing yourself improve as hours pass. In that sense, it is very much like real life sport: you train and play to improve and achieve better plays and strategies. But the feedback loop is faster than real life sport, you can see yourself improve in matter of weeks and months rather than months and years on the nintendo switch 🙂
I keep playing it, because it is fun and exhilarating to play. If you get teammates (even in random match making) that just “click” with you, it is very satisfying.
Even (as in opposing teams of same skills) matches are great and full of tension. Both mental and physical shape are put in challenge, and only fortitude can give you an edge to win.
Beyond the main gameplay loop, you also have a lot of customization. The crate system is very “unfortunate” as it is poorly thought out (even if you pay for something, you can get stuff you literally can’t use (not just in the sense you’ll never use it)). Please ignore this, as there is many customization outside of that system, that hopefully they’ll eventually fase out. Please ignore the crate system, it is — as I said — very unfortunate, sloppy, innapropriate.
I personally love to care about minor aesthetic stuff, so I like to customize my tennis balls. And even discarding crates, you have a lot of options at your hand. You can even trade if you care to have the “cherry” on top of your perfect tennis racket.
This was an incredibly enjoyable game. I spent roughly 30 hours doing most of the sidequests. Two were bugged so I couldnt finish them proper. I want to get my gripes with the game out of the way before I move on to what I loved. Now this game does have some pay to win elements, but you can easier just get gems and coins by watching this video: gardenscapes hack & cheats
One: This game could have really used a fast travel system. Granted the world itself isn’t terrible large, it still got annoying running around doing things for sidequests and such. It felt like unnecessary padding. Sure, I get it, they probably wanted you to feel like you were a young vampire coming to terms with your newfound powers but that could have been tackled in a different, perhaps more interesting way. Maybe look at how Dishonored handled things maybe?
Two: The combat wasn’t terrible. It reminded me a lot of the older Assassin’s Creed games notably 2. I mean it isn’t terrible, it has potential but I got tired of fighting certain enemies. Felt like unnecessary padding yet again. A lot of the weapons in the game feel rather useless. I tried using the different weapons they gave you throughout the game but ended up sticking with a shotgun,sword, and stake as they seemed to have the best versatility in my mind.
Now for everything else. I liked that every NPC has a backstory that lets you know who they are. It adds weight to whether or not you are going to kill them or not. The concept of feeding to level up against some of the enemies is a great idea. I didn’t really feel the importance of it until later in the game when some enemies were doing insane amounts of damage to me. The atmosphere is awesome as well. Dreary and late night London is pretty nifty. There are a lot of other things that I found quite nice but I’m sure other reviewers will explain it better than I.
Overall, I do recommend this Gardenscapes. If they could have added a fast travel option, cut back on some of the combat as well as improve it and added more puzzle elements this game would have been absolutely OP. Hopefully it sells well enough to warrant a sequel where they can work on those issues.
So you like bike racing games? I’m going to show you how you simply get motogp 18 for free in 2018 that is working on xbox, ps4, pc steam & nintendo switch.
Now i could type this out but it is easier just showing you the video…
It’s as easy as that! Now for my motogp 18 review…..
It was a fun game a few years ago but I really hate the direction they’ve taken with it. While the game itself is a ton of fun, they still haven’t managed to fix servers after so many years, and I still will have everybody in a private match just drop from a server. Not to mention the bad lag/rubberbanding on a 200 mb/s ethernet connection.
There is also the loot boxes. I know these are becoming regular in games, but I still hate it. You unlcok cosemetics through a spinning wheel, and it almost feels engineered to make you want to spin one more time. I can’t tell you how many times I’ve near missed a black market or exotic. At this point I don’t even try anymore. Some people I know have been able to trade their way to the top and can get basically anything, but this requires crazy dedication and time that to me isn’t worth it.
Finally, there is the future rocket pass that was recently announced. It’s pretty much a rip off of Fortnite’s battle pass. From what it looks like, it will have a free and premium version thjat will allow you to unlock items and decryptors for crates (yay lootboxes). Like the Fortnite battle pass, it will likely need to be renewed every few months for premium passes.
Ontop of all of this, there are DLC packs that offer extra cars, and if you don’t buy all of them you get an annoying bright yellow “SHOWROOM” tab on your main menu showing you all the stuff you don’t have and can’t have if you don’t hand over extra money. This was fine when all the other stuff wasn’t in the game, but they’re seriously asking for a lot at this point.
I’d personally be alright with this if Rocket League was a free to play game, and at this point it should be. If it was just the 20 dollars, I’d say go for it and it would be a 10/10 in my book. If rewards were based on a battle pass style system that you DIDN’T have to pay for, that would be awesome. If there were no microtransactions/loot boxes, it would be well worth it. If the game becomes free to play, I’ll change my review to positive or delete it all together. Say what you will about Fortnite, but they’re doing things the way Rocket League should be doing things, and after so much fatigue over lootboxes and microtransactions in other games, I’m tired of having it shoved in to my face in the one game I used to play all the time.
Here’s my review of Vampyr (June 5th 2018 Release). I won’t really give this or a good or bad review. As the concept is really cool, but the game I feel wasn’t implemented the right way. There doesn’t seem to be much freedom of exploration, and the combat feels repetitive, the progression system is there but it’s very small and doesn’t feel like you’re going to unlock much. Instead of the protagonist feeling like an epic vampire with super strength/reflexes and can be an awesome acrobat and have a lot of freedom of exploration, he feels kind of like a plastic figure that’s able to move only in certain places (Kind of similar to X-Com) But a 3rd person. There isn’t really any real stealth or amazing finising moves, and the combat feels very repetitive. It’s a really cool concept, and the story seems very well thought out and planned, it makes sense and doesn’t feel rushed. But the gameplay just feels like it’s missing a lot of things. I wouldn’t really give this game a bad review, but it’s not really amazing either.
To be honest I feel I have more fun playing a vampire in Skyrim than this game and I feel I may have wasted a lot of money on this game, I figured due to some games like (Life is Strange) This would be as fun if not more fun than that game, but sadly I feel it’s not much in comparison. The freedom of choice (Good or evil) is really cool, but the combat just feels empty and the progression feels small. I like the fact it’s difficult to progress if you play more of a good guy, but it feels like there isn’t much to really progress forward. If you would like to play vampyr or give it a chance, just watch this video: vampyr free download! I feel bad leaving this review after they’ve worked so long and so hard on this game, I just feel maybe I should buy it another time at a lower price, the exploration just feels too restricted like a train ride and the combat is just too rinse and repeat. I hope in the future if they make a 2nd game of this, or they do a big patch that adds a lot of this game, I would come back and play it in a heartbeat. I just feel the game is very empty in a lot of ways.