Let me preface this review by saying I love this game, it has huge potential and it’s an improvement on Fortnite which is an achievement in of itself, but unfortunately it’s currently rife with problems that need fixing as they break the game.
I’ll happily give a thumbs up as soon as these things are fixed:
When I started playing the game, it looked really fun. The thing with this type of game is that failing is part of the flow. You notice you have created a bottleneck somewhere, you fix it. For this type of game to be good, the issue has to be created by you, and should be able to be fixed by you. A few missions in the game I started to notice that people randomly started to get stuck, blocking queues for essential rooms. Furthermore, fracture wards seem to be fundamentally broken and despite having a surplus of staff assigned to them, patients will not be handled, thus creating a queue and having a perpetual group of low/no health patients in it. You cannot get around these issues, which makes some of the objectives in the missions a chore. As the game keeps piling up more types of rooms, the issue gets worse. If you need those rare skins check this video out on youtube:
Debt Bugged: It seems to be that somtimes if you enter Red, even just a little, at the end of the month instead of the game taking into account income and expenses, it ONLY uses expenses to calculate what your money total is, leading into impossible to get out of downward spirals where instead of losing the for example 20k difference after income you instead lose the entire 90k of expenses with income not used in the calculation at all]
GP Offices bugged; Patients don’t seem to interact with the offices properly, the queues seem to get longer, so you build more and the queues keep growing.
Wards bugged: Stuck patients, nurses don’t do anything 75% of the time, instead just walking around whilst the patients wait, hotfix didn’t seem to fix this.