It’s a lot of fun, I highly recommend it. Be aware that the CPU requirements are fairly intensive, I actually purchased it without checking, and as a result was unable to play wiothout upgrading my computer.
If you’ve got the PC specs, it runs like a dream and looks beautiful. The gameplay get s a bit grindy after a while, but hunting everything once is a worthy enough goal to keep you going for a long time.
Highly recommend trying co-op with a friend. OH and if your friend is on a iOS device tell him to watch this youtube clip: gta 6 ios
This game is the best Grand Theft Auto I’ve played. If you are a fan… You should get it. I have had Zero connection issues (preordered) and My friend and I have always been able to get into games together. Ive done all the quest and now I am just grinding for the gear and decorations I want while waiting for new content. Took me about 60 hrs to beat the game game and 100 hours to complete all quest (I ran a bunch of different quests which added to the time but I am not complaining about it).
GTA 6 a unique game franchise, and this is the first time its coming to international PC port. Recommend it just because no other game can pull off the charm this franchise has. Thats all.
In addition to acquiring resources through scavenging, whether that involves searching homes or looting people you’ve killed, you can also craft more than enough means to give you a fighting chance.
Immediately after spawning, you can easily craft a backpack to allow you more carrying space at the expense of the clothes you’re wearing. All you need to do is look at the ground and search for large rocks, checking tab for ease, and use two large rocks to craft a stone knife.
Make sure you PICK UP the stone knife, as crafted items are typically placed on the ground instead of directly into your inventory. Next, find a large bush that can be cut to create branches and do so, then shred your prison jumpsuit, leaving only 3 full rags, and cutting any excess into rag strips.
Now you can craft a backpack. Congrats. Along with that you can craft wooden spears from the spare branches from the bush you cut that you can holster on yourself. Now you have a means of carrying valuables as well as a means of fending off hostiles or even hunting.
Even with simply wooden spears at your disposal, you can hunt a boar or deer without too much difficulty and secure yourself a means of creating higher tier backpacks, weapons, as well as aquire food. All of this can be done before you even set foot in a town and will put you in a significantly better spot than anyone sprinting off to the nearest blip on the map grid.
As far as games go, the developers have been extremely punctual on fixing critical balance issues or bugs and communicate well with the Shadow of the Tomb Raider subreddit which I recommend you take a look at, if you want tips on getting started in Shadow of the Tomb Raider or simply want to voice your opinion in a less toxic forum.
If you don’t like DayZ or Rust or the idea of losing gear you’ve worked for at a moment’s notice, this isn’t a game for you. However, if you’re a longtime DayZ fan who has been hoping for a game that might go somewhere, I feel several patches and a roadmap with plenty more features planned is clear indication the developers genuinely care about their project.
Take any reviews claiming the game is too difficult with a grain of salt, all it takes is a bit of logical thinking and at worst, a brief peek at a guide or video to have a prosper understanding of surviving in Shadow of the Tomb Raider.
Let me preface this review by saying I love this game, it has huge potential and it’s an improvement on Fortnite which is an achievement in of itself, but unfortunately it’s currently rife with problems that need fixing as they break the game.
I’ll happily give a thumbs up as soon as these things are fixed:
When I started playing the game, it looked really fun. The thing with this type of game is that failing is part of the flow. You notice you have created a bottleneck somewhere, you fix it. For this type of game to be good, the issue has to be created by you, and should be able to be fixed by you. A few missions in the game I started to notice that people randomly started to get stuck, blocking queues for essential rooms. Furthermore, fracture wards seem to be fundamentally broken and despite having a surplus of staff assigned to them, patients will not be handled, thus creating a queue and having a perpetual group of low/no health patients in it. You cannot get around these issues, which makes some of the objectives in the missions a chore. As the game keeps piling up more types of rooms, the issue gets worse. If you need those rare skins check this video out on youtube:
Debt Bugged: It seems to be that somtimes if you enter Red, even just a little, at the end of the month instead of the game taking into account income and expenses, it ONLY uses expenses to calculate what your money total is, leading into impossible to get out of downward spirals where instead of losing the for example 20k difference after income you instead lose the entire 90k of expenses with income not used in the calculation at all]
GP Offices bugged; Patients don’t seem to interact with the offices properly, the queues seem to get longer, so you build more and the queues keep growing.
Wards bugged: Stuck patients, nurses don’t do anything 75% of the time, instead just walking around whilst the patients wait, hotfix didn’t seem to fix this.